IntensityDrivenVolumetricFog Properties |
The IntensityDrivenVolumetricFog type exposes the following members.
Name | Description | |
---|---|---|
![]() | animation | Obsolete. (Inherited from Component.) |
![]() | audio | Obsolete. (Inherited from Component.) |
![]() | camera | Obsolete. (Inherited from Component.) |
![]() | collider | Obsolete. (Inherited from Component.) |
![]() | collider2D | Obsolete. (Inherited from Component.) |
![]() | constantForce | Obsolete. (Inherited from Component.) |
![]() | enabled | (Inherited from Behaviour.) |
![]() | gameObject | (Inherited from Component.) |
![]() | guiElement | Obsolete. (Inherited from Component.) |
![]() | guiText | Obsolete. (Inherited from Component.) |
![]() | guiTexture | Obsolete. (Inherited from Component.) |
![]() | hideFlags | (Inherited from Object.) |
![]() | hingeJoint | Obsolete. (Inherited from Component.) |
![]() | Intensity |
Shortcut for IntensityData.intensity
(Inherited from IntensityDrivenBehaviour.) |
![]() | IntensityData |
The most recent intensity data assigned to this object.
If set, will result in the behaviour being driven by the IntensityData to be updated
(Inherited from IntensityDrivenBehaviour.) |
![]() | isActiveAndEnabled | (Inherited from Behaviour.) |
![]() | light | Obsolete. (Inherited from Component.) |
![]() | name | (Inherited from Object.) |
![]() | networkView | Obsolete. (Inherited from Component.) |
![]() | particleEmitter | Obsolete. (Inherited from Component.) |
![]() | particleSystem | Obsolete. (Inherited from Component.) |
![]() | PropertyParent |
The weather property whose intesnity is used by this object.
This is used for the WeatherProperty to find the object when necessary.
(Inherited from IntensityDrivenBehaviour.) |
![]() | renderer | Obsolete. (Inherited from Component.) |
![]() | rigidbody | Obsolete. (Inherited from Component.) |
![]() | rigidbody2D | Obsolete. (Inherited from Component.) |
![]() | runInEditMode | (Inherited from MonoBehaviour.) |
![]() | tag | (Inherited from Component.) |
![]() | transform | (Inherited from Component.) |
![]() | useGUILayout | (Inherited from MonoBehaviour.) |